Hearty Heroes of Hauling / WORKING RECORD 38

Wizard: the goblin on the distant switch

The Wizard starts in the lower-right part of a large room. A goblin occupies a distant upper-left pressure plate. Several other goblins stand around the floor and in the narrow eastern dragon lane; a row of colored barriers separates the lower-left goal pocket.

Independent landmark schematic for Wizard: the goblin on the distant switch. Relative positions only; spacing is abstract and cannot be used to count moves. Symbols identify starting objects, not official art.Relative landmarks · not a tile mapgoblin!purpleswitch⊕goblin!goal↗goblin!wizard●goblin!goblin!goblin!dragonleft!
Independent schematic · relative layout; not to scale
● Hero ╱ Mirror◆ Crystal↗ Exit≈ Water! Monster⊕ Plate♣ Bush▥ Gate

Native footage corroborates the room, its mechanics and a successful completion. The recorded route below may use a different final arrangement. The complete input route comes from the credited Demo record and reached the win condition in an independent replay of the community recreation on 28 September 2026. This is not a native playtest or a full-release guarantee.

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Observed 2026-09-28T07:35:34Z · Verified 2026-09-28T07:35:34Z. Hearty Heroes, matched to the cited native recording. heroes2_10.5 is a community source identifier, not an official puzzle number.

CHECK THE EVIDENCE

Sources & boundaries

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Phase one demo counts

Reported split of 51 Heroes, 23 Mirror Isles and one Promise solve.

COMMUNITY CORROBORATED · Checked 2026-09-28
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Joric and contributors — recorded Demo input sequences

Pinned creator input records. Directions and character switches reproduced independently in the separate community implementation. These are source-backed routes, not a current-build native playtest.

COMMUNITY SINGLE REPORT · Checked 2026-09-28
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Joric and contributors — community Demo recreation source

Supplementary layout and mechanic cross-check, with actual win-condition replay tests retained. The recreation is not the official game; community identifiers are not official puzzle numbers.

COMMUNITY SINGLE REPORT · Checked 2026-09-28
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AMERALD — native Demo Phase 1 speedrun

June 18 native Demo Phase 1 recording. Only rooms with a recorded, separately inspected interval are used as puzzle evidence.

OBSERVED VIDEO · Checked 2026-09-28

Solution evidence: Native room and successful completion within 765–781 seconds; community identifier heroes2_10.5. Watch source at 0:12:45 ↗

Solution evidence: heroes2_10.5: 38 recorded inputs. Independent community replay reached the actual win condition; pinned revision b19d9de85202.